Updated: April 30, 2002
Greetings:

My name is Marcelo Vignali. I am a freelance commercial artist. For over a decade I have been a designer for the Walt Disney Company, using my skills as an artist to assist both in Walt Disney's theme parks and also in Walt Disney's feature length animated films. Before working with Disney, I worked at various other well known animation studios, and also as a freelance illustrator. I received my formal education as an illustrator at Otis Art Institute of Parson's School of Design, and have been working as a professional commercial artist since 1985.

I am a conceptual visual stylist and conceptual designer. I assist in the development of projects with my unique and diverse skills, including the creation and conceptualization of characters and environments, along with creative problem solving and a capacity to create a variety of consistent visual styles.

My professional experience has prepared me with many skills. Having worked in animation, I've been able to develop a strong sense of two dimensional design along with a production quality refinement in my background work and in my character designs. Having worked on theme parks, I have been able to develop a keen sense of spatial awareness for interactive environments, and a sensitivity to practical and economic feasibilities. Having worked in various large corporate environments, I have been able to develop my skills a team player, assisting on projects from their inception with my creative solutions and strong communication skills.

But most importantly, I bring QUALITY artwork, ENTHUSIASM and CREATIVITY, along with experienced professional service. Good draftsmanship is the capstone of my abilities. Have a look at my online portfolio, and see what I can offer your company! I you are interested in seeing a more complete portfolio with Disney related artwork, contact me and I can have an authorized hard copy or CD-ROM portfolio mailed to your company. I look forward to the opportunity of doing business together.

Click here to download a portfolio sample tearsheet.

Click here to download my resume.

Click here for recommendations from top professionals.

Contact me via E-mail: VignaliStudio@aol.com Or

Contact me at:
Marcelo Vignali c/o Marcelo Vignali, Inc.
P.O. Box 910615
St. George, Utah
84791 United States
www.vignalistudio.com
Tel: 1(435) 652-3858
Fax: 1(435) 656-9009


Updated: March 15, 2002

E-mail: VignaliStudio@aol.com

www.vignalistudio.com

Professional Goal:

To provide QUALITY commerical artwork with professional SERVICE; a high level of SKILL, ENTHUSIASM, CREATIVITY and strong COMMUNICATION.

Education: Attended 4 years at The Otis Art Institute of Parson's
School of Design in Los Angeles, with an emphasis in Communication Design/Illustration.
Graduated from West Covina High School with scholarships from The Pasadena
Art Guild, West Covina Committee of the Arts, and Mercury Savings Art Scholarships.

Professional Responsibilities:
*Visual Development Artist for Feature length Animation
*Production Background Designer for Animation
*Character Designer
*Prop Designer for Animation
*Color Key
*Illustrator
*Concept Designer
*Show Designer
*Art Director
*Presentation Artist
*Voice Talent
*Art Instructor

Book Credits:
*Walt Disney Imagineering: Behind the Dreams Look At Making The Magic Real,
*Walt Disney Feature Animation: The Art of Mulan
*Walt Disney Feature Animation: Atlantis, The Lost Empire, The Illustrated Script.

Experience:

2002 - Swan Animation:
*Arthur McArthur (visual development).

2002 - KACHEW!:
*Television commercial advertisement for Ritz Crackers (concepts, visual development, character/background designs).

2001 - Effect Design:
*Restaurant conceptual designs. 2001 - Lightsource Studios:
*Mattel software products (Character Design/Background Design).

2000 - 2001 Pipeworks Software:
*Raven and Rex (Character Design).

1996-2001:
*Freelance Independent Contractor, Walt Disney Animation, (character design, visual styling for backgrounds):
*Snow Queen
*Brother Bear
*Lilo & Stitch
*Sweating Bullets
*Atlantis
*Emperor's New Groove
*Vanilla Ice Cream suit
*Dinosaurs (CGI visual Development).
*The Abandoned
*Fantasia 2000

2000 - Walt Disney Imagineering:
*Glider Vision (color story boards), Hall of Presidents, Legends (Illustration).

2000 - Lego (Zowie):
*RC computer game (Creating a visual environment map).

2000 - Rhythm & Hues, Bill Kroyer Production
*Armour Star (Illustration).

2000 - Lightsource Studios:
*Mattel software products (Character design, visual development, backgrounds,
props).

2000 - Effect Design:
*Scheitzer Mountain ski resort: (Themed entertaiment):

2000 - Wizard's of the Coast:
*Harry Potter gaming cards (Illustration).

2000 - Independent Contractor for Lucas Learning:
*Yoda's Challenge (Character Design).

1998-Current: Adjunct Faculty Art Instructor at Dixie College in St. George.

1995-2000: Freelance Independent Contractor for Sierra, Dynamix Computer Gaming:

*Mini Golf Mania
*Tooned, character design.
*3D Ultra R/C Racing, track design.
*Cyber Gladiators, character design.
*The Lost Continent, character design.
*Hunter Hunted, character design.

1995-1996: Walt Disney Feature Animation (staff artist):
*Mulan (Animation Visual Development).

1995: Independent Contractor for Microsoft:
*Interactive Barney (Character Designs/Logo).

1995: Freelance Illustrator:
*Walt Disney Imagineering, Tokyo Toontown poster (Illustration).

1989-1995: Walt Disney Imagineering (staff artist):
*La Rural, Buenos Aries Argentina, Disney Consumer Products (area development, show design).
*Tokyo Toontown, Japan, building exteriors (show designer, area development).
*Disney's America, Historical Theme Park (art director for native American section, area development design, concept designer, show designer).
*Blizzard Beach, Florida (logo design, show designer).
*Euro Disneyland France, enhancements (Indiana Jones roller coaster, themed merchandising).
*Walt Disney World, Florida, enhancements (restaurants & merchandising).
*Tokyo Disneyland, Storybook Gardens, Winnie the Pooh Ride (lead show designer, concept designer).
*Tokyo Disneyland, Storybook Gardens (area development, concept design, merchandising).
*Disneyland, California, Roger Rabbit's Car-Toon Spin (lead show designer, concepts, voice talent, production design).
*Disneyland, California, Toontown (concept, area development, vehicle design).
*MGM Studio Tours Florida, Jim Henson Productions, Muppet Movie Ride (concept, show design).
*MGM Studio Tours Florida, Jim Henson Productions, (area development, themed restaurant design).
*Tokyo Disneyland, Splash Mountain (area development).

1989: DIC Entertainment (pre-production artist, visual development artist):
*Captain Nintendo and the Game Master.
*Chipmunks at the Movies.

1987-1989: DIC Entertainment, production artist (color key, background design, character design, background painting):
*Captain Nintendo and the Game Master
*Alf
*Alf Tales
*Ring Raiders
*Maxie's World
*Camp Malibu
*Dixie's Diner
*Chipmunks at the Movies
*Little Golden Books
*Cops
*The Real Ghost Busters
*Star Com

1987-1992: Independent Contractor (freelance illustrator/designer).
*Pawprints Greeting Cards
*Hana Barbera
*Warner Bros Consumer Products
*Nickelodeon/MTV Thanksgiving Day Special
*Los Angeles Times Syndicate
*Twinn Circle Publishing
*Los Angeles Times Entertainment News Service
*Willardson Studios
*GBA Entertainment Professional references will be furnished upon request.